Who we are

Team STASIS is the home of a small group of student game artists from De Montfort University tasked with creating a playable game level from absolute scratch, utilising the UDK development software.

From concepting, visual design, research, asset building, level progression and finished pieces, this blog records the progression from 19th January to 30th March 2011.

Team members include Arron Manchester, Sam Clarke, Izzy Kahn, Sai Ali, Steven Jones and Tom Edwards.

For any questions or feedback please feel free to leave comments.

P.S A run through and fly through of the finished level shall be posted soon!

Saturday, 5 March 2011


okay basically i cloned it jus to show an example...but i would texture the one and then clone the other if that makes sense...still got to render...one bucket is 104tri's...few more left to model and texture!!! we could do this ;) like tom sed =D

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