Who we are

Team STASIS is the home of a small group of student game artists from De Montfort University tasked with creating a playable game level from absolute scratch, utilising the UDK development software.

From concepting, visual design, research, asset building, level progression and finished pieces, this blog records the progression from 19th January to 30th March 2011.

Team members include Arron Manchester, Sam Clarke, Izzy Kahn, Sai Ali, Steven Jones and Tom Edwards.

For any questions or feedback please feel free to leave comments.

P.S A run through and fly through of the finished level shall be posted soon!

Wednesday, 2 March 2011

Ceiling Light

512 Diffuse and Spec. Textured and rendered in max, trying to get it looking right in udk to no avail :(

1 comment:

  1. Nice work :) They look really good.
    One note - if they are repeatable its probably best to not have the blood stain unless you intend to do a few variations :)