Still some errors with some fragments remaining in place when realistically they should fall, but I cannot for the life of me figure out why, I actually somehow fluked it in a previous version which UDK kindly decided to crash and lose forever.
But, I think it should do. Can't spend any longer on it.
P.S Watch in 720p to see all the subtleties
Who we are
From concepting, visual design, research, asset building, level progression and finished pieces, this blog records the progression from 19th January to 30th March 2011.
Team members include Arron Manchester, Sam Clarke, Izzy Kahn, Sai Ali, Steven Jones and Tom Edwards.
For any questions or feedback please feel free to leave comments.
P.S A run through and fly through of the finished level shall be posted soon!