Who we are

Team STASIS is the home of a small group of student game artists from De Montfort University tasked with creating a playable game level from absolute scratch, utilising the UDK development software.

From concepting, visual design, research, asset building, level progression and finished pieces, this blog records the progression from 19th January to 30th March 2011.

Team members include Arron Manchester, Sam Clarke, Izzy Kahn, Sai Ali, Steven Jones and Tom Edwards.

For any questions or feedback please feel free to leave comments.

P.S A run through and fly through of the finished level shall be posted soon!

Monday, 31 January 2011

what you think



how come my model looks blurry?? anyway i cant remember the tri count it was around 680 to 700 and that is for the three locker put together...cant give you the exact tri count due to a problem with 3d max...for some reason its not opening!! it keeeps sayin the application failed to initialize properly weirdly it was working yesterday!! can anyone give me the cracked files for 3d max 2011...please its urgent! thank you...

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