finished monitor. having trouble getting the camera pic on the screen in udk but hopefully should have it figured out soon :)
Who we are
From concepting, visual design, research, asset building, level progression and finished pieces, this blog records the progression from 19th January to 30th March 2011.
Team members include Arron Manchester, Sam Clarke, Izzy Kahn, Sai Ali, Steven Jones and Tom Edwards.
For any questions or feedback please feel free to leave comments.
P.S A run through and fly through of the finished level shall be posted soon!
Saturday, 26 February 2011
Friday, 25 February 2011
Thursday, 24 February 2011
small_locker
Tuesday, 22 February 2011
severed head low poly WIP
Friday, 18 February 2011
my textured assets so far in unreal
spent today learning unreal and decided to see what my assets looked like
i also worked out how to make the little red lights on the tv and the camera glow on and off, and the vending machine has a slight glow that goes on and off but its barley noticable
Thursday, 17 February 2011
iphone 4 WIP
break_glass
Faulty Electrics Particle test #1
I've been attempting to create a particle effect in UDK for faulty lights/electrics. For some reason it wouldn't let me save the package so wouldn't allow me to view it in level, will have to do it again in labs, but here is a video capture of it. Let me know whatcha think :)
Wednesday, 16 February 2011
Tuesday, 15 February 2011
Monday, 14 February 2011
Sunday, 13 February 2011
Friday, 11 February 2011
security camera re textured
decided to redo the textures for the security camera. Ive modeled pretty much everything now so I'm moving on to texturing the bulk of them over the next few weeks. let me know what u think.
Thursday, 10 February 2011
Wednesday, 9 February 2011
Restricted Room - We Got In ;)
It's because we are ninjas.
Here is a link to the video we took (which is up on our group youtube channel):
Here are the photos:
Here is a link to the video we took (which is up on our group youtube channel):
Here are the photos:
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