re textured....added normals but not the spec...steve told me it wud be easier to add something like that on the udk!! anyway i reduced the asset to 14tris ;)
Who we are
From concepting, visual design, research, asset building, level progression and finished pieces, this blog records the progression from 19th January to 30th March 2011.
Team members include Arron Manchester, Sam Clarke, Izzy Kahn, Sai Ali, Steven Jones and Tom Edwards.
For any questions or feedback please feel free to leave comments.
P.S A run through and fly through of the finished level shall be posted soon!
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loads better
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